Video game makers are in an entrenched standoff with organized labor over the spread of artificial intelligence, with an industry-wide strike entering its second month.
The issue at the center of the dispute—how to protect workers from AI—has touched scores of workplaces, from merchant marine terminals to Hollywood casting couches. But it’s a particular pain point in video game creation, an industry worth $228 billion and growing where workers at almost every level could find their jobs reordered or eliminated.
Gaming workers under SAG-AFTRA walked off the job July 26, criticizing employers for refusing to adopt similar ...
Learn more about Bloomberg Law or Log In to keep reading:
Learn About Bloomberg Law
AI-powered legal analytics, workflow tools and premium legal & business news.
Already a subscriber?
Log in to keep reading or access research tools.