Minecraft’s popularity caught the attention of State Department officials as leverage to boost student skills in biotech and agtech. The agency is now expanding its relationship with the makers of a farm-based version of the game
The goal of “Farmcraft 3.0: Using Minecraft to Promote Biotech” is to support US agricultural policy and to boost economic opportunity for students and communities worldwide. The department uses the modified version of Minecraft to boost student engagement in the industries and put the US at the nexus of global food policy and esports (video game competition).
Farmcraft plops kids down in a custom-built ...